Tutorials
The purpose of the tutorials is to present the different aspects of RTflow and guide through the most common functions. After completing the three tutorials, which should take no more than 15-20 minutes each, you should be fully prepared to start making your own models with help from the subsequent reference sections.
The three tutorials are:
- A simple counter. The simple counter tutorial demonstrates the very basics of the schematic editor, the simulator and the code generator. Here, you build a simple model from scratch, you verify it by running it in the simulator, and finally you generate C++ and VHDL code from it.
- A PID controller. The PID controller tutorial goes more into details on the simulator. Starting with a project containing the controller connected to a model of a simple physical system, you use the simulator to fine-tune the parameters of the controller.
- A Java game. The java game tutorial shows how RTflow can be used for desktop software development. In this example, RTflow is used to develop the physics engine and the artificial intelligence of an enemy player in a simple Java game. You start off from a simple but complete version of the game, and iteratively improve the AI, building and running the game from within RTflow.